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| == Passives == | | == Passives == |
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| {{Passive | | {{:Byakugan_Mastery}} |
| | header_color
| | {{:Chakra_Precision}} |
| | content_color
| | {{:Sensory_Range}} |
| | name = Byakugan Mastery
| | {{:Stance_Mastery}} |
| | file = ByakuganMastery.png
| | {{:Tenketsu_Accuracy}} |
| | max = No Limit
| | {{:Rejection}} |
| | description = Byakugan Mastery is a passive that shows your mastery with the Byakugan. It also helps you learn more trigrams techniques.
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| | train = Increases as you have your Byakugan on
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| | info
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| }} | |
| {{Passive | |
| | header_color
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| | content_color
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| | name = Chakra Precision
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| | file = ChakraPercision.png
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| | max = 5
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| | description = Chakra precision increases the amount of chakra that is taken when a tenketsu is hit. For each blow it takes away +10 more chakra static damage.
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| | train = By using Jyuuken taijutsu and landing successful hits as long as Byakugan is on
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| | info
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| }} | |
| {{Passive | |
| | header_color
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| | content_color
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| | name = Sensory Range
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| | file = SensoryRange.png
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| | max = 5
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| | description = Hyuuga have a higher chance of dodging weapons when Byakugan is on. This passive increases the chance by 5% each point.
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| | train = By dodging with Byakugan on!
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| | info
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| }} | |
| {{Passive | |
| | header_color
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| | content_color
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| | name = Stance Mastery
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| | file = StanceMastery.png
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| | max = 75
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| | description = Stance mastery is a passive that allows you to learn differences in your Hyuuga's stances and learning it.
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| | train = By attacking!
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| | info
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| }} | |
| {{Passive | |
| | header_color
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| | content_color
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| | name = Tenketsu Accuracy
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| | file = TenketsuAccuracy.png
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| | max = 20
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| | description = Tenketsu Accuracy increases the accuracy of hitting someone's chakra tenketsu each time. Increases the accuracy by 4% each level, static damage.
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| | train = By using Jyuken taijutsu and landing successful hits as long as Byakugan is on!
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| | info
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| }} | |
| {{Passive | |
| | header_color
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| | content_color
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| | name = Rejection
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| | file = Rejection.png
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| | max = 5
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| | description = Tenketsu Accuracy increases the accuracy of hitting someone's chakra tenketsu each time. Increases the accuracy by 4% each level, static damage.
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| | train = By using Jyuken taijutsu and landing successful hits as long as Byakugan is on!
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| | info
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| }} | |
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| == Jutsu == | | == Jutsu == |
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| {{Jutsu | | {{:Byakugan}} |
| | header_color
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| | content_color
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| | name = Byakugan
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| | file = Byakugan.png
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| | exp = 0
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| | requirements
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| | obtain = Learned at birth
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| | description = Clan doujutsu specific to Hyuugas that gives the user further vision and the ability to use clan techniques such as jyuuken
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| | info = Gives you jyuuken
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| * Needed for unlocking other Hyuuga abilities
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| | cooldown
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| | scaling
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| | damage
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| | damage_cap
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| }} | |
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| {{Jutsu | | {{:Rotation}} |
| | header_color
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| | content_color
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| | name = Rotation
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| | file = Rotation.png
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| | exp = 10'000
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| | requirements = None
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| | obtain = Talk to [[Hyuuga, Shiyu]]
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| | description = The user rotates to throw off enemy's attacks.
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| | info = Can cause additional damage if the target is pushed into a wall
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| * Using this will put your other Rotation on cool down.
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| | cooldown = ?
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| | scaling = Static
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| | damage = Vitality
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| | damage_cap
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| }} | |
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| {{Jutsu | | {{:64_Palms}} |
| | header_color
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| | content_color
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| | name = 64 Palms
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| | file = 64Palms.png
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| | exp = 30'000
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| | requirements = 35 Stance Mastery
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| | obtain = Talk to [[Hyuuga, Shiyu]]
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| | description = This jutsu gives you 8-11 seconds to charge up your left hand and punch someone to perform a 64-hit strike, damaging and shutting down someone's chakra system for a slight period of time.
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| | info
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| | cooldown = ?
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| | scaling
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| | damage = 224 Vitality
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| * 2,048 Stamina
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| | damage_cap
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| }} | |
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| {{Jutsu | | {{:128_Palms}} |
| | header_color
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| | content_color
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| | name = 128 Palms
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| | file = 128Palms.png
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| | exp = 45'000
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| | requirements = 64 Palms learned
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| | obtain = Talk to [[Hyuuga, Shiyu]]
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| | description = This jutsu enhances your 64 palms, turning it into a 128-hit strike that deals significantly more damage.
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| | info = Need to have 64 palms on before using this.
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| | cooldown = ?
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| | scaling
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| | damage = 720 Vitality
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| * 4,020 Stamina
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| | damage_cap
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| }} | |
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| {{Jutsu | | {{:Divine_Air_Palm}} |
| | header_color
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| | content_color
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| | name = Divine Air Palm
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| | file = DivineAirPalm.png
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| | exp = 15'000
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| | requirements = 50 Stance Mastery
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| | obtain = Talk to [[Hyuuga, Shiyu]]
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| | description = The user fires out a tiny projectile, knocking back and damaging anyone it hits.
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| | info = Holding R will cause the user to fire out a bigger projectile that will knock back and damage the chakra of anyone it collides with
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| * Auto faces if you have target
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| * This jutsu is invisible for Non-Doujutsu users
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| | cooldown = ?
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| | scaling
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| | damage = 27.5 Stamina
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| | damage_cap
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| }} | |
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| {{Jutsu | | {{:Palm_Thrust}} |
| | header_color
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| | content_color
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| | name = Palm Thrust
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| | file = PalmThrust.png
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| | exp = 25'000
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| | requirements = 30 Stance Mastery
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| | obtain = Talk to [[Hyuuga, Shiyu]]
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| | description = This jutsu pushes back whoever is next to you and is targeted, sending them flying.
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| | info = Can cause additional damage if the target is pushed into a wall
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| | cooldown = ?
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| | scaling
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| | damage = Stamina
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| | damage_cap
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| }} | |
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| {{Jutsu | | {{:Reverse_Rotation}} |
| | header_color
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| | content_color
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| | name = Reverse Rotation
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| | file = ReverseRotation.png
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| | exp = 35'000
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| | requirements = 35 Stance Mastery
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| | obtain = Talk to [[Hyuuga, Shiyu]]
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| | description = Instead of pushing away everything, this jutsu will pull in everything nearby, dealing repeated ticks of damage.
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| | info = Using this will put your other Rotation on cool down
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| | cooldown = ?
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| | scaling
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| | damage = 15 Vitality per tick
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| | damage_cap
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| }} | |
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| {{Jutsu | | {{:Chakra_Point_Rejuvenation}} |
| | header_color
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| | content_color
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| | name = Chakra Point Rejuvination
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| | file = ChakraPointRejuv.png
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| | exp = 15'000
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| | requirements = 25 Byakugan Mastery
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| * Shousen Learned
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| | obtain = Talk to [[Hyuuga, Kero]]
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| | description = Pokes the target causing their chakra systems to heal over time.
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| | cooldown = ?
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| | scaling
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| | damage
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| | damage_cap
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| }} | |