Mangekyou Sharingan: Difference between revisions
Appearance
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| obtain = Activate Mangekyou Sharingan | | obtain = Activate Mangekyou Sharingan | ||
| description = Recoil Mode allows the use to avoid the damage of the next attack that hits them and reflect it back onto the attacking player | | description = Recoil Mode allows the use to avoid the damage of the next attack that hits them and reflect it back onto the attacking player | ||
| | | info = | ||
Costs 4 blindness | Costs 4 blindness | ||
| cooldown = ? | | cooldown = ? |
Revision as of 19:00, 22 September 2022
Mangekyou Sharingan Jutsu
[[File:|frameless|link=Phase]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | The use fades out of reality, becoming immune to all sources of samage at the cost of chakra. The user's abilities will also do no damage while in phase. |
Additional Info |
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Cooldown | ? Seconds |
[[File:|frameless|link=Time Collaboration]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | The user slows down time around them, stopping everything in its tracks. |
Additional Info |
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Cooldown | ? Seconds |
[[File:|frameless|link=Tsukuyomi]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | Staring into the target's eyes, the player is put into a forbidden Genjutsu capable of doing large amounts of damage. |
Additional Info |
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Cooldown | ? Seconds |
[[File:|frameless|link=Amaterasu]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | User spawns a controllable trail of black flames, damaging and buring anyone who gets touched by it. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Static |
Damage |
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[[File:|frameless|link=Amaterasu(Projectile)]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | The user fires a black amaterasu projectile that leaves a trail and damages whoever comes in contact with it. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Capacity |
Damage |
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[[File:|frameless|link=Amaterasu Explode]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | User double clicks an area to spawn an enton particle that will fire out black flames in all directions, leaving a trail of black flames behind all projectiles |
Additional Info |
User is immune to the flame trail |
Cooldown | ? Seconds
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Scaling | Capacity |
Damage |
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[[File:|frameless|link=Amaterasu: Field of black flames]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | User doubles clicks an area to spawn a field of black flames. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Static |
Damage |
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[[File:|frameless|link=White Flames]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | The user fires out a white amaterasu projectile that will damage and burn whoever comes close. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Control |
Damage |
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[[File:|frameless|link=White Flames: Spread Shot]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | The user fires out white amaterasu projectiles in all directions, leaving a trail of white flames behind. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Control |
Damage |
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[[File:|frameless|link=God's Majesty]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | The user clicks an area to spawn a vortex, pulling in a anythng nearby and damaging people caught inside |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Static |
Damage |
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[[File:|frameless|link=Susanoo]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | User forms a giant humanoid armor that surrounds the player, damaging anyone that comes near and deleting all abilties fired at it at the cost of chakra. |
Additional Info |
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Cooldown | ? Seconds
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Scaling | Static |
Damage |
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[[File:|frameless|link=Susanoo: Enton Defense]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | User encoats there susanoo in black flame. |
Cooldown | ? Seconds
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Scaling | Static |
Damage |
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[[File:|frameless|link=Recoil Mode]] | |
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EXP | 0 EXP |
Requirements |
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How To Obtain |
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Description | Recoil Mode allows the use to avoid the damage of the next attack that hits them and reflect it back onto the attacking player |
Additional Info |
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Cooldown | ? Seconds |