Electromagnetivity: Difference between revisions
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| max = 3 | | max = 3 | ||
| description = Electromagnetivity is a passive that increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu. | | description = Electromagnetivity is a passive that increases the chance you will temporarily screw up an opponent's nervous system upon being struck with Lightning Style jutsu. | ||
| train = By raising it with leftover Elemental Points | |||
| info = Costs 2 EP per point | | info = Costs 2 EP per point | ||
* You cannot have this if you already have Static raised | * You cannot have this if you already have Static raised | ||
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