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| == Jutsu == | | == Jutsu == |
| {{:Giant Earth Dumpling}} | | {{:Mausoleum Earth Dumpling}} |
| {{:Earth Style: Rock Armor}} | | {{:Earth Style: Rock Armor}} |
| {{:Earth Style: Hardening}} | | {{:Earth Style: Hardening}} |
Revision as of 10:45, 30 March 2023
Teachers
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Location
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Additional Info
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- Also located at some special bases and hideouts.
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Teaches
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Passives
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Max
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(0/1000)
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Description
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Allows you to learn stronger earth based techniques.
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How To Train
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Using earth based techniques.
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Max
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(0/20)
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Description
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Allows you to increase the damage of earth based techniques.
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How To Train
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Using earth based techniques.
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Max
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(0/4)
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Description
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Increases your resistance to unwanted movement from jutsus or other forms of attacks.
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How To Train
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Raises with elemental points.
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Additional Info
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Max
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(0/4)
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Description
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Increases your resistance to being stunned or flinching from punches for each point.
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How To Train
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Raises with elemental points.
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Additional Info
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Max
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(0/1)
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Description
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Increases the speed of your Giant Earth Dumpling, as well as the damage by 1.5x normal.
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How To Train
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Raises with elemental points.
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Additional Info
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- Costs 2 EP per point.
- You cannot have this if you already have Dango Master raised.
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Max
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(0/1)
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Description
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Upgrades the size of your Giant Earth Dumpling and damage multiples 1.75x normal.
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How To Train
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Raises with elemental points.
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Additional Info
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- Costs 2 EP per point.
- You cannot have this if you already have Dango Expert raised.
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Max
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(0/4)
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Description
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Raises the efficiency of your Earth Style jutsus when used on muddy turfs or other forms of soft earth.
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How To Train
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Raises with elemental points.
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Additional Info
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Max
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(0/3)
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Description
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Increases number of earth spikes shot out by 2 when using Earth Dragon Jutsu.
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How To Train
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Using Earth Dragon.
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Max
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(0/1)
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Description
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Allows you to attack nearby people as soon as you appear from underground with Hiding Mole.
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How To Train
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Raises with elemental points.
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Additional Info
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Jutsu
Mausoleum Earth Dumpling
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EXP
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27'500 EXP
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Requirements
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How To Obtain
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Description
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The user manipulates their chakra to form a Rock Hard armor ontop of their body, protecting them from damage.
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Additional Info
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Cooldown
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120 Seconds
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EXP
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40'000 EXP
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Requirements
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How To Obtain
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Description
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A stronger and more advanced version of Earth Style: Rock Armor.
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Additional Info
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Cooldown
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120 Seconds
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Aggravated Rock Technique
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EXP
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20'000 EXP
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Requirements
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How To Obtain
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Description
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The user remains hidden deep underground which they can use to their advantage for a couple of other things they need.
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Additional Info
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- Costs 4 EP
- Allows you to teleport to a different part of the floor by double clicking.
- Deals damage in the area you come out of if you have Rending Drill Fang.
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Cooldown
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45 Seconds
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Scaling
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Physique
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Damage
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EXP
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40'000 EXP
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Requirements
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How To Obtain
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Description
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Conjure a swirling vortex of rock to shield yourself or project it forward.
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Additional Info
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- Costs 3 EP
- Hold R during handseals to use it as a shield.
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Cooldown
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50 Seconds
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Scaling
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Capacity
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Damage
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EXP
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25'000 EXP
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Requirements
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How To Obtain
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Description
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The user uses their strength to create a fist of pure Earth; truly damaging the opponent.
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Additional Info
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Cooldown
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20 Seconds
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Scaling
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Base Physique
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Damage
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EXP
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45'000 EXP
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Requirements
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How To Obtain
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Description
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The user uses their rock fists to demolish an opponent, even breaking through their defences!
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Additional Info
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Cooldown
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30 Seconds
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Scaling
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Physique
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Damage
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EXP
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25'000 EXP
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Requirements
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How To Obtain
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Description
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Forms rock around your entire arm with a sharp tip at the end. This technique allows you to use the spear as a weapon to slash and slice as if it were a sword.
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Additional Info
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Cooldown
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120 Seconds
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Scaling
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Static
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Damage
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EXP
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10'000 EXP
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Requirements
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How To Obtain
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Description
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Places an earth wall of defense in front of you to protect you.
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Additional Info
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Cooldown
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15 Seconds
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EXP
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20'000 EXP
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Requirements
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How To Obtain
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Description
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Creates a strong wall of defense in front of you to block techniques.
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Additional Info
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Cooldown
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55 Seconds
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EXP
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20'000 EXP
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Requirements
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How To Obtain
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Description
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Creates a barrier around the opponent trapping them from moving. A good catching technique.
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Additional Info
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Cooldown
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72 Seconds
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EXP
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20'000 EXP
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Requirements
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How To Obtain
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Description
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Places an earth wall of defense in a path of your choosing by holding down Z and moving your mouse, allowing you to form walls of defense, or even walls to capture.
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Additional Info
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Cooldown
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85 Seconds
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EXP
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15'000 EXP
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Requirements
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How To Obtain
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Description
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The user stomps the ground creating a series of spikes leading in a straight line.
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Additional Info
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Cooldown
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35 Seconds
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Scaling
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Capacity
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Damage
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EXP
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30'000 EXP
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Requirements
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How To Obtain
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Description
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Slowly creates a mass amount of pillars around the user that will easily penetrate enemies around them if caught.
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Additional Info
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Cooldown
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45 Seconds
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Scaling
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Capacity
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Damage
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EXP
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30'000 EXP
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Requirements
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How To Obtain
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Description
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Creates four medium sized pillars which surround the target and impale him/her repetitively.
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Additional Info
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Cooldown
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60 Seconds
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Scaling
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Capacity
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Damage
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EXP
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30'000 EXP
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Requirements
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How To Obtain
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Description
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Creates a flow of river made out of mud, pushing the target away
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Additional Info
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Cooldown
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40 Seconds
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Scaling
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Capacity
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Damage
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EXP
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35'000 EXP
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Requirements
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How To Obtain
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Description
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Capable of capturing anyone who steps foot in it and slowing them down while dealing damage.
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Additional Info
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Cooldown
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40 Seconds
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Scaling
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Capacity
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Damage
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EXP
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50'000 EXP
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Requirements
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How To Obtain
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Description
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Produces a strong swamp that captures all who are within it.
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Additional Info
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Cooldown
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100 Seconds
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Scaling
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Capacity
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Damage
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EXP
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35'000 EXP
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Requirements
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How To Obtain
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Description
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Changes the properties of the earth to spiral inwards on a central point, forcing the opponent to struggle out, or face severe damage.
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Additional Info
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- Costs 4 EP
- The enemy must stand still for at least a second to land the technique.
- The technique is instant when using on someone using Hiding Mole.
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Cooldown
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45 Seconds
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EXP
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25'000 EXP
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Requirements
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How To Obtain
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Description
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Summons a dragon that will demolish the opponent by pushing and stunning them.
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Additional Info
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Cooldown
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45 Seconds
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Scaling
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Capacity
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Damage
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EXP
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35'000 EXP
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Requirements
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How To Obtain
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Description
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Summons a dragon that shoots spikes from its mouth.
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Additional Info
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Cooldown
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45 Seconds
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Scaling
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Capacity
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Damage
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EXP
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25'000 EXP
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Requirements
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How To Obtain
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Description
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Creates a field of rocks around the target, binding them.
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Additional Info
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Cooldown
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45 Seconds
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EXP
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30'000 EXP
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Requirements
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How To Obtain
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Description
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A defensive earth sphere. It surrounds you and prevents almost any attack from penetrating. Unfortunately it is difficult to master and while in use you are unable to see outside.
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Additional Info
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Cooldown
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65 Seconds
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EXP
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40'000 EXP
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Requirements
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How To Obtain
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Description
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An upgraded version of Rock Collision Gathering. It surrounds the opponent and blocks any light penetrating through, leaving the enemy blind while they are encased.
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Additional Info
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Cooldown
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75 Seconds
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EXP
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50'000 EXP
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Requirements
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How To Obtain
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Description
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Covers the enemy with a barrier of Earth that can crush over them for a killing blow.
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Additional Info
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Cooldown
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120 Seconds
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Scaling
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Static
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Damage
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