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Max
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(0/5)
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Description
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Allows the user to have a chance at cutting a target's vital organs, damaging and forcing the target to walk.
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How To Train
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Raising with leftover Starting Points
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Additional Info
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- Cost 1 SP per point
- Chance increases by 2% for each point
- Toggles walk
- Deals 100 Vitality Damage
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